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INI File  |  1998-12-15  |  1.8 KB  |  92 lines

  1. [spriganAnimLoops]
  2. classType=KQAnimLoopList
  3.  
  4. ;==This file was created with anmTool.  Do not EVER EVER EVER edit by hand!==
  5.  
  6. checkedRoundingBug=1
  7. nMovement=9
  8. Movement0=attack
  9. Movement1=die
  10. Movement2=firedie
  11. Movement3=icedie
  12. Movement4=react
  13. Movement5=run
  14. Movement6=stop
  15. Movement7=walk
  16. Movement8=projdie
  17.  
  18. nRequiredLoops=8
  19. nSpecificLoops=1
  20. nTransitionLoops=0
  21.  
  22. ;Required Animations-------------------------------------------------------
  23. [movement0]
  24. frames0=16
  25. loop=spattack.kqs spattack 0.000000 1.0 0 0
  26. nCue=4
  27. cue0=0.000000 interruptable 1
  28. cue1=0.125000 interruptable 0
  29. cue2=0.187500 playsound spriggan.aud
  30. cue3=0.500000 Do
  31. nTransition=0
  32.  
  33. [movement1]
  34. frames1=41
  35. loop=spdie.kqs spdie 0.000000 1.0 0 0
  36. nCue=1
  37. cue0=0.000000 playsound sprgdies.aud
  38. nTransition=0
  39.  
  40. [movement2]
  41. frames2=41
  42. loop=Spfdie.kqs Spfdie 0.000000 1.0 0 0
  43. nCue=1
  44. cue0=0.000000 playsound spbfdie.aud
  45. nTransition=0
  46.  
  47. [movement3]
  48. frames3=41
  49. loop=Spiced.kqs Spiced 0.000000 1.0 0 0
  50. nCue=1
  51. cue0=0.000000 playsound spiced.aud
  52. nTransition=0
  53.  
  54. [movement4]
  55. frames4=21
  56. loop=spreact.kqs spreact 0.000000 1.0 0 0
  57. nCue=1
  58. cue0=0.000000 playsound sprghit.aud
  59. nTransition=0
  60.  
  61. [movement5]
  62. frames5=20
  63. loop=Sprun.kqs Sprun 0.000000 1.0 1 1
  64. nCue=1
  65. cue0=0.100000 playsound Sprghop.aud
  66. nTransition=0
  67.  
  68. [movement6]
  69. frames6=21
  70. loop=spstop.kqs spstop 0.000000 1.0 1 1
  71. nCue=0
  72. nTransition=0
  73.  
  74. [movement7]
  75. frames7=15
  76. loop=spwalk.kqs spwalk 0.000000 1.0 1 1
  77. nCue=2
  78. cue0=0.000000 playsound Sprgstp1.aud
  79. cue1=0.466667 playsound Sprgstp2.aud
  80. nTransition=0
  81.  
  82. ;Specific Animations-------------------------------------------------------
  83. [movement8]
  84. frames8=14
  85. loop=sp_die8.KQS sp_die8 0.000000 1.0 0 0
  86. nCue=2
  87. cue0=0.000000 playsound spbreact.aud
  88. cue1=0.214286 playsound hitdirt.aud
  89. nTransition=0
  90.  
  91. ;Transition Animations-----------------------------------------------------
  92.